v.2024-11-05
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Retroarch Controls

  1. While in game p1 Start + Left Coin Door exits game
  2. While in game Both Coin Doors launches RGUI
  3. While in Retroarch GUI Red Action Button is Enter
  4. While in Retroarch GUI p2 Start is back
  5. No joysticks only keyboard so no autoconfig or joypad files

Image

SDL Key Code Mapping

SDLKeycodeLookup

evtestSDL CodesEmulation Station RetroArch
Event code 1 (KEY_ESC) Back Panel Button 2 27 0x1B ('\033') SDLK_ESCAPE Not Mapped in ES
Event code 2 (KEY_1) p1Start 49 0x31 ('1') SDLK_1 input name="start" type="key" id="49" value="1" input_player1_start = "num1"
Event code 3 (KEY_2) p2Start 50 0x32 ('2') SDLK_2 input name="b" type="key" id="50" value="1" input_player1_b = "num2"
Event code 6 (KEY_5) Coin Door Left 53 0x35 ('5') SDLK_5 input name="select" type="key" id="53" value="1" input_player1_select = "num5"
Event code 7 (KEY_6) Coin Door Right 54 0x36 ('6') SDLK_6 input name="x" type="key" id="54" value="1" input_player1_x = "num6"
Event code 28 (KEY_ENTER) Back Panel Button 1 13 0x0D ('\r') SDLK_RETURN input name="y" type="key" id="13" value="1" input_player1_y = "enter"
Event code 29 (KEY_LEFTCTRL) Red Button 1073742048 0x400000E0 SDLK_LCTRL input name="a" type="key" id="1073742048" value="1" input_player1_a = "ctrl"

retroarch.cfg