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fbNEO Controls
p2 start button is acting as Action 1 Button. Below I went over how to fix but since I have decided not too
The reason is I already made p2 start work as action button in mame. If we leave this alone fbNEO already have action buttson for p2 start and fire.
Really no point in screwing with these two swap the two action buttons. Confirmed also in ES the FBNeo core allows jump in black tiger, etc.
We should make new buttons controls screen for each core.
image
RGUI
We can go into retoarch GUI and change controls.
RGUI menu can be launched while in game pressing both coin door buttons at same time
Remap controls for fbNEO core only.
FinalBurn Neo.rmp
RetroArch FinalBurn Neo Remap File is stored here:
/opt/retropie/configs/fba/FinalBurn Neo/FinalBurn Neo.rmp