v.2025-04-09
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PS3 GPU Confiuguration

links

  1. rpc3 wiki

Resolution scale

Always start with 100%. Anything else can hang, crash, or cause bizarre graphics glitches. Increasing res in any other emu have never causes stability problems. But in this guy I still do not get how I am supposed to attempt an increaste. So it seems this is how we are supposed to attempt an increase in resolution. I can't tell any difference when I apply this in visual clarity.

SPU MLAA

In this video https://www.youtube.com/watch?v=N6XI4Dd-tng he says to increase res we need to disable SPU MLAA with a patch. The SPU is the cell processor. MLAA is a form of anitaliasing to smooth out jaggies. When increasing resolution this AA tends to make things look worse instead of better and increase cpu or gpu usage. It seems only a few games have a patch to disable.

Default resolution

In most cases, do not change resolution in settings, leave it at 1280x720. Any other setting may result in compatibility issues and performance decrease. If you wish to try setting the resolution higher to 1920x1080, you MUST check the compatible resolutions for the game from the game list to ensure that it can support such a resolution. Forcing such resolution on games that do not support it will result in significant issues. Using resolutions lower than 1280x720 will not improve performance.

Write color buffers

Was off by default but fixed some games when I turned it on.