v.2026-07-17
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Android Dolphin Per Game Settings

If the game supports wide screen within it's own options use that. If not use a cheat code in per game settings. Also under Graphics settings set Aspect Ratio Force 16:9

File Location

  1. Only Visible over USB connection from windows PC
  2. Internal Storage
  3. Android / Data / org.dolphinemu.dolphinemu / Files / GameSettings

GHQE7D.ini

Simpsons Hit & Run

GSWE64.ini

Rogue Squadron

GM2E8P.ini

Super Monkey Ball 2. Has Wide Screen Option in Game itself options.

GFXBackend

Most says Vulkan is faster. For Rogue Squadon Open GL was definitely faster on my samsung phone. Still It hung at the end of the first level with Open GL. So I still have no clue what is best to play with. Probably NOT a good setting to store per game as I think these are more tied to chipset than game. I think Snapdragon might be better with Vulkan but Samsung better with Open GL. Dunno. WaitForShadersBeforeStarting should always be ON. Should set globally though not per game. For the cheat codes for wide screen pretty sure that has to be set per game.